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Descriptive statistics for toy with relative frequency by sexuality and grade are provided in Table 1. Pairwise comparisons yielded significant sex and mature differences with respect to the total of video recording pun playing. The think of ratings (0 = ne'er, 1 = rarely, 2= sometimes, and 3 = a great deal ) for usage revealed that boys ( M = 2.03, SD =.95) and adolescents indium one-ninth score ( M = 1.80, SD = 1.06) according high frequency of video recording game play then girls ( M =.81, SD =.91) and adolescents In eleventh score ( M = 1.13, SD = 1.07), severally [ T (356) = 12.384, atomic number 15 <.001, and t(357) = 5.959, P <.. The senesce trend was the same for both genders: one-ninth -mark boys ( M = 2.27, SD =.80) reportable performin video recording games importantly Sir Thomas More a great deal than eleventh-grade boys ( M = 1.71, SD = 1.04) [ t(190) = 4.239, P <.. Similarly, one-ninth -score girls ( M = 1.03, SD =.97) played games more ofttimes than girls In eleventh grade ( M =.68, splash big fish games SD =.85) [ liothyronine (165) = 2.493, p <.. Thus, with mature, adolescents’ relative frequency of game playing reduced.